



Some may see the increased focus on board movement as substantially less interesting and accordingly “less fun,” but plenty of enjoyment still remains, there’s just less going on and a lot less time spent on tasks that ultimately have little bearing on the game’s outcome. The increased reliance on skill will make Island Tour less accessible to younger children but it should sill remain easy enough for tweens to wipe the floor with their parents. In the whole of Island Tour there are in fact no coins or any other system of currency, no stars or equally important items to acquire except for one board, and nearly every advantage gained is the direct result of playing mini-games rather than the blind luck of landing on harmful or beneficial spaces (of which there are very few). The often unbalanced mixture of strategy and luck presented in prior games has been replaced by a more refined system of gameplay focused heavily on board movement rather than the gathering of items such as coins, stars, or other items such as candy and dice blocks. Roll the die (or use cards that function as dice), play mini-games for bigger dice (or better cards), get to the end, the end. Normally I’d find myself praising this level of candor, but it’s almost a little too direct. The objectives on the boards are as simple as they’ve ever been, mostly involving reaching the end first (like an actual board game) with a throwback to Mario Party 9 thrown in where the player aims to collect the most mini-stars. It also simplifies the gameplay by removing countless tangential diversions but in the process dampens some of the charm. In some ways Island Tour delivers in areas where other titles in the series have fallen short. Does Mario Party: Island Tour live up to the higher standards set by its most recent predecessors? It’s a question that I don’t have a concise answer for. Nd Cube is the company responsible for the marvelous Mario Party 9and I was expecting another swath of greatness with Island Tour. Alright, I’ll be the first to admit that I probably enjoy the Mario Party series a little more than I should at 28, and I’ve been eagerly awaiting this release ever since I first heard of it sometime back in the summer.
